Numero uno: Spore (Electronic Arts)
Spore is a sandbox game that is Will Wright's (the Sims series) newest baby. You start as a tiny organism consisting of a few cells, and collect evolution points (by eating less fortunate organisms) to create a more elaborate creature. You grow and grow, and your 2D screen then becomes 3D, you're in the ocean. You continue to evolve, eventually trading in your gills for a trusty pair of lungs and become a landlubber. Every time you break new ground the game gets a little bigger and you can do a little more. Eventually, you form civilizations and become bent on spreading your seed across the galaxy.
What makes this game unique? The creature editor. You can, literally, create anything you want. The game will procedurally animate and texture your creature to figure out what it should look like, sound like, and how it should move. Its only limitation is your creativity.
Number two: Supreme Commander (THQ)
Outside of Warcraft and Starcraft, RTS games have never really interested me. Supreme Commander has me salivating. Its scale is like nothing ever seen before, and finally we have an RTS game that uses 3D space effectively. Bullets are no longer random rolls for damage. Bullets are real, physical things in the game world. Projectiles are all calculated with real physics to determine whether they hit or miss, and how much damage they do. Different planes can fly at different altitudes, some weapons can't shoot high, and missiles actually travel from one point to another. Starcraft has nukes, but if you look at Supreme Commander, you realize that Starcraft has nothing. Google it if you haven't heard of it.
The finale: Neverwinter Nights 2 (Atari)
I haven't followed this game very closely, but I loved the first one. Improved graphics, scripting, gameplay, and a whole new singleplayer story to play through are enough for me to slap down $60 to play it.
What are three PC games you simply must have?
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